PC
Steam is a storefront to watch, not a live product page. Keyboard, mouse, and controller support are being evaluated; final requirements and input details are still to be announced.
Platforms & Release
Golden Stampede is planned for PC, console, and mobile. We label each platform plainly, so you can tell what is confirmed and what is still being worked out.
No release date or storefront page is confirmed yet. We’ll publish details when they’re locked.
The current status
All three platform families are planned. None is confirmed for sale yet, and storefront links will appear here after agreements and release details are final.
Steam is a storefront to watch, not a live product page. Keyboard, mouse, and controller support are being evaluated; final requirements and input details are still to be announced.
Console digital stores are under consideration. Target systems, controller mapping, accessibility details, and timing have not been confirmed.
Mobile is a target platform. Supported devices, storefronts, touch controls, and accessibility features remain undecided while the game is in development.
What the labels mean: Confirmed means a platform or date has been verified and announced. Planned means it is a development target, with details still open. To be announced means no decision is ready to share. For now, every platform above is planned.
Hardware details
We’ll publish minimum and recommended specifications after testing them against shipping builds. Guessing now would waste your time.
Performance targets and supported devices are still being profiled. Exact settings and frame-rate guidance will follow verified testing.
| Operating system | Minimum and recommended versions to be verified. |
|---|---|
| Processor | Minimum and recommended models to be verified. |
| Memory | Required memory to be measured against shipping builds. |
| Graphics | Supported graphics hardware and settings to be tested. |
| Storage | Final installation space to be confirmed before release. |
A straight answer on timing
We’ll share dates only after a phase is locked. No moving goalposts dressed up as a launch window.
Older announcements will live in the News & Updates archive.
How development opens up
A small invited group will test early builds; dates and access details are not set.
If testing expands, we’ll announce who can take part and on which platforms.
A launch window will be shared only when the team can stand behind it.
Any story additions or other content plans will be described when their scope is known.
After launch
We plan to share patch notes and review reported issues. The scope of balance changes, quality-of-life work, and any story content will be stated clearly as plans change.
Read published fixes and changes in the updates archive.
Send a clear description of the issue through our contact page.
We’ll distinguish confirmed fixes from work we’re still investigating.