Studio portfolio
Worlds We've Built
Golden Stampede makes story-led games in Papillion, Nebraska. Each project names its platforms, current status, and the work our team handled.
Every role is named.
Browse the work
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Pick a genre, a platform, or both. Results match every selected group.
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In development
Golden Stampede
A story-driven frontier adventure built around hard choices, a changing settlement, and the cost of chasing a new start.
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In development
Prairie Signal
A compact story about a rail-stop operator deciding which messages should reach the next town.
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Prototype
Glasshouse Radio
A short-form puzzle prototype about tuning a radio to uncover who has been tending an abandoned greenhouse.
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Completed
Tin Trail
A small mobile adventure shaped for brief play sessions, with simple navigation and a clear route through each scene.
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Featured project
Golden Stampede
Our flagship Western adventure follows a settlement taking shape on the frontier. Explore its setting, meet the people building new lives there, and see how the game's systems support those stories.
This is our flagship.
Production credits
What we did on each one
We take the lead when a project needs a complete in-house pipeline, or contribute a defined set of skills alongside a partner team. No mystery credits.
| Production role | Project credits |
|---|---|
| Game design | Golden Stampede, Prairie Signal, Glasshouse Radio, Tin Trail |
| Programming | Golden Stampede, Prairie Signal, Tin Trail |
| Graphic assets | Golden Stampede, Glasshouse Radio, Tin Trail |
| Audio production | Golden Stampede, Prairie Signal, Tin Trail |
| Testing | Golden Stampede, Tin Trail |
| Release preparation | Tin Trail |
Our Papillion team handles design, code, art, audio, testing, and post-launch support. Review development services.
Partnerships
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We consider publishing conversations, co-development scopes, and support for teams that need a specific production skill. Tell us the title and the work you have in mind.
Tell us what you need.
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